I was contracted to create, build and deploy an innovative solution to generate awareness around the dangers of mixing Illicit Drugs. The project was rolled out on touch screen kiosks located at major Universities and TAFE colleges around South east Queensland.
As the senior UX/UI designer and technical director I worked with the team to create the interactive narrative that combines film, gameplay and education to highlight the dangers. Through the use of real-world simulation users are able to put themselves into the situation and to see (and learn) for themselves the ramifications of their actions.
The project uses interactive video, shot in the first person, in a scenario model that requires the user to make a “yes or no” choice in certain situations. The choice gives it a game element, and the fact that the user needs to actively interact as opposed to passively watching achieves the goal of a higher learning outcome.
- AIMIA (Australian Interactive Media Industry Association) Awards, Best Science, Health and Environment Category: Finalist.
- Japan Prize – Education Media : Finalist